1 thought on “Is the post -90s part -time part -time played game to make money reliable?”

  1. In recent years, China's computer game industry has developed rapidly. While enjoying the entertainment feast, players also began to explore the way of making money in computer games. The current young people are more familiar with computer games, and they have become the main force of "gold rush" in the game world.
    If virtual items transactions: Most of the "intermediary"
    The online game is generally RPG (role -playing) mode. Players pursue various role equipment in online games, while the best is the best The "drop rate" of the equipment is generally low, which has spawned the offline commodity transactions of game virtual items.
    25 -year -old girl Xiao Li runs a Taobao shop named "Four -dimensional Pocket". The virtual items they operate are costumes and props called "QQ Sound Speed". In 2006, Xiao Li, who was just going to college, fell in love with this online game. I didn't expect it to sell it! "Because I often bought" virtual equipment "in an online shop, Xiao Li Popular and the boss were familiar with, and gradually learned about the" purchase "channels and the secrets of sale of virtual items.
    The operating model of this online store Xiaoli is similar to the intermediary platform. "I built two QQ groups, which are the players who intend to sell and acquire virtual items. A channel of a transaction and drawing a certain fee from it. I can earn about 50 yuan for selling a 650 yuan. "Xiao Li said," Because I do n’t need to pay any acquisition fee, the seller ’s credibility of the shop’ s store reputation for the store's reputation is The requirements are also particularly high. "
    " The big agent needs strong funding support. They can get the goods directly from the game manufacturer, and some of the big sellers can sell for tens of thousands of yuan. " Xiao Yi, a senior virtual commodity shop owner, told reporters, "The demand for virtual goods is large, but the channels are often unobstructed, and the industry standards need to be improved. I have been in the exploration period for so many years." "Isaac" has been working as a virtual item from college since his college days. "After work, go home for more than two hours after work, and can earn about 1,000 yuan a month. It is pretty good to subsidize the home. "
    game video production: soft advertisement implantation
    in recent years, the click rate of game videos on major video websites has been high." This is mainly because the technique requirements for computer games are getting stronger and stronger. Players Facing a lot of challenges during the game experience, the game master 'appearing "to give them guidance." A video editor of the former Youku.com told reporters that similar to the V -shaped authentication on Weibo, the game masters are also on the avatar on the avatar The quality of the video is also guaranteed by the "game master".
    The students, office workers, freelancers ... The producers of game videos are different. "Our first identity is a game enthusiast, and the second is the game expert and video producer. After a identity, do you not all promote the spirit of entertainment on the Internet? The entertainment of videos often exceeds the technical significance. "The 26 -year -old video author" Yiyuan Waste Bamboo "specialized strategy game. The technology is strong and the language is humorous and funny, which has been supported by many players. "As the audience are increasing, some merchants have contacted me and asked to implant advertisements."
    The reporters saw on the Internet that some popular game videos often have a few minutes of advertisements, mostly introduced products such as fashion clothing, computer peripherals, headphones, and other related products. "Some audiences reflect that the game video business tastes stronger and stronger in the message. Generally, it takes a lot of time to make videos to make videos. I think it is reasonable to get some benefits from it." The small paragraph told reporters that some of the initial game video producers were more or less questioned by players after implanting advertisements, but with timely feedback and communication, advertising in popular games now has become a conventional practice. Essence
    In order to obtain more click -through rates and messages, the video author has sacrificed a lot of response strategies: for example, the author's own Taobao shop, "My Taobao shop is engaged in some activities on a regular basis, for example , Buy a keyboard to send a T -shirt or something. Since I opened it, the audience also bought it, and many products in the online stores were out of stock. "A popular video producer said that he would regularly be in the message area in the message area on a regular basis. Lucky, send a small gift such as lighter and game verification code. "Last month, there were new manufacturers about advertising with me. Now, from video ads, it can get more than 1,000 yuan a month. Coupled with Taobao's income, I estimate that it can be treated with the 2,000s. "But the author of the game video also said that although I made some money by the video," the most important thing is to be happy, and I also feel that in the interaction with the audience, I also feel that Fun is endless. "
    game practice: The industry is to be regulated
    . According to the" 2011 China Game Industry Report "released this year, the sales revenue of the client online game market has exceeded the 36 billion yuan mark, It accounts for 78.5%of the total gaming market. In most online games, the characters played by players generally distinguish between the ability of the ability according to "level", and some game players mainly based on the above teams are unwilling to put a lot of time into the role of the role. It has spawned many studios specializing in game training.
    It 21 -year -old Li, who was working in a game studio for only one year, dropped cervical spondylosis. People can't stand it. "Xiao Li said that he planned to seek another career." I have to make half of the money I make this year to see the doctor. It is really not worth it. " The gray occupation walking on the edge of the law is because there is no policy support, and there is no sound industry norms. "Our monthly income has to be lucky." Said Xiao Xiao, a "individual household". Xiao Xiao has never joined any studio since he has been engaged in game training. Xiao Xiao’s first practice experience was through a very chance opportunity. "A player sees that I have a good equipment and long online time, and ask me if I would like to help him. It is the experience of this generation of practice that accumulates a good reputation for Xiao Xiao. Through the "introducing acquaintances to each other", Xiao Xiao made more than 2,000 yuan in that month.
    "But the business is getting worse and worse now. One is because there are too many people in the competition, and there are many tricks, and it is black for this line." Xiao Xiao said, several times, he took the initiative to contact the player himself. They were all called "liar", which made my heart a little uncomfortable. "Second, because I can't receive money many times." Xiao Xiao said, "Even if the requirements of online game players have been completed within the prescribed time, some online game players will eventually refuse to pay with various excuses. In this case Recognize the influence. "Xiao Xiao said helplessly.

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